Winter Olympics with Shidonni

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Shidonni

WINTER OLYMPICS 2010 Kelly Tenkely 2010 http://ilearntechnology.com Lesson:

Winter Olympics 2010 in Shidonni

Grade Level:

2nd- 4th grades

Objectives and Goals:

Students will learn some history of the Winter Olympics and take a look at the events, athletes, and countries involved today. Students will create and collaborate using the Shidonni drawing tools to gain an understanding of the Winter Olympic games.

ISTE NETS*: 1. Creativity and Innovation Students: a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. 2. Communication and Collaboration Students: b. communicate information and ideas effectively to multiple audiences using a variety of media and formats 3. Research and Information Fluency Students: b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. 4. Critical Thinking, Problem Solving, and Decision Making Students: b. plan and manage activities to develop a solution or complete a project. 5. Digital Citizenship Students: a. advocate and practice safe, legal, and responsible use of information and technology. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. 6. Technology Operations and Concepts Students: a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. *2007 International Society for Technology in Education National Education Technology Standards

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Shidonni

WINTER OLYMPICS 2010 Kelly Tenkely 2010 http://ilearntechnology.com

Resources: • • • •

Computers with Internet access Silverlight Plugin Shidonni education accounts for students (created prior to assignment) Discovery Streaming access (optional) http://www.discoveryeducation.com

Lesson Preparation: • • • •

Create student accounts in the educators section of Shidonni. (http://www2.shidonni.com/s/shidonniteacher.htm) Print out password cards for students. Create a flame in the teacher account of Shidonni in the make an animal section. Add a student as a friend in Shidonni. Pass the flame to the student account.

Anticipatory Set: View the slideshow of the Olympic Torch’s path. Ask students if they know why the torch is important to the Olympics. View the Olympics Games clip from Discovery Streaming (optional). Students will learn about the original Olympics games and the origination of the Flame. “One of the most enduring symbols of the Olympic Games is the Olympic flame. The flame made its first appearance at the 1936 Berlin Olympic Games and since then the lighting of the flame has become a major focal point of every Opening Ceremonies. The concept of lighting a flame for the duration of the Games comes from the ancient Greeks, who used a flame lit by the sun's rays at Olympia - the site of the original Olympic Games.” -Team USA Olympic History Create a flame in the teacher account of Shidonni in the draw an animal section. Add a student as a friend in Shidonni. Pass the flame to the student account. The student that receives the flame will share it with another student, and so on until every student has a copy of the flame. Students will create an Olympic ceremony scene where the flame will burn for the Olympic Games. Hold an opening ceremony parade for your students, allowing them to look at other students Opening Ceremony scene with the flame.

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Shidonni

WINTER OLYMPICS 2010 Kelly Tenkely 2010 http://ilearntechnology.com

Direct Instruction: Introduce students to the Winter Olympic websites http://olympicgames2010.weebly.com/ Direct students to begin at the Vancouver 2010 website. Here students can explore the various Olympic events, and choose one to learn more about. Students can visit the other sites on the Winter Olympics Research page to learn about their event, the athletes, and countries involved. View the Vancouver’s Olympic Venues website on an interactive whiteboard or projector. Visit a few of the venues as a class and view the pictures. Ask students to point out the shapes that they see in each picture. Take a brief look at the history of the Winter Olympics using the “Thrilling Victories Clinch U.S. Triumph in Winter Olympics” Discovery Education video clip. As a class, read the “Olympic Games” encyclopedia article from Discovery Education. Pay close attention to the History of the Games and Sites of the Winter Olympic Games. Students should compare the history of the Winter Olympics to the events as they look today with an elbow buddy (partner).

Independent Practice: Students will begin by choosing an event to research. Using the Winter Olympic website, students will research their Olympic event, the athletes involved, and the history of the event. After viewing the Vancouver’s Olympic Venues website, students will draw the background of there chosen event in a Shidonni world. Students will draw some athletes to take part in their event and choose a mascot to add to their world. Students will create a Shidonni book about their Olympic event including some information about the event, the history of the event, and the athletes and countries involved.

Closure: Invite students to hold an Olympic parade around the classroom. Each student’s computer screen should display their Olympic world or book. Students can walk around the room, learning about each event. Alternatively, you could have students share their Shidonni Olympic World on an interactive whiteboard or projector.

Lesson Extensions: Extend learning by collaborating with classrooms from around the world. Join the 2010 Winter Olympic Games Online Project #3. Students will take a screen shot of one of their Shidonni book pages (command+shift+4). These screen shots will be compiled into a class slideshow to share with students from around the world. Students will view other classrooms slideshows, learning about Olympic sports, competition events, athletes, venues, host country, or the history of the Winter Olympics.

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Resources

WINTER OLYMPICS 2010 Kelly Tenkely 2010 http://ilearntechnology.com “One of the most enduring symbols of the Olympic Games is the Olympic flame. The flame made its first appearance at the 1936 Berlin Olympic Games and since then the lighting of the flame has become a major focal point of every Opening Ceremonies. The concept of lighting a flame for the duration of the Games comes from the ancient Greeks, who used a flame lit by the sun's rays at Olympia - the site of the original Olympic Games.” -http://www.teamusa.org/resources/olympic-facts-figures.html 2010 Olympics Tracker http://www.nytimes.com/interactive/sports/olympics/2010-olympics-tracker.html Vancouver’s Olympic Venues Interactive map/tour of Vancouver Olympics http://www.nytimes.com/ interactive/2010/02/09/sports/olympics/2010-olympics-venue-map.html?ref=olympics A Map of Winter Olympics Medals (Timeline 1924-2010) http://2010games.nytimes.com/medals/map.html?ref=olympics Slideshow of the Olympic Torch’s Path http://www.nytimes.com/slideshow/2010/02/10/us/ 0210TORCH_8.html

Meet the Vancouver 2010 Mascots http://www.vancouver2010.com/mascot/en/meet.php

Vancouver 2010 Learn about each of the events http://www.vancouver2010.com/ athletes and medals 2010 Olympics Tracker http://www.nytimes.com/interactive/sports/olympics/2010-olympics-tracker.html Vancouver’s Olympic Venues Interactive map/tour of Vancouver Olympics http://www.nytimes.com/ interactive/2010/02/09/sports/olympics/2010-olympics-venue-map.html?ref=olympics A Map of Winter Olympics Medals (Timeline 1924-2010) http://2010games.nytimes.com/medals/map.html?ref=olympics http://olympicgames2010/weebly.com Olympic Games 2010 by Kelly Tenkely

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