May/June 2016

Page 64

MARKETPLACE

THINKFUN With ThinkFun’s Code Master for ages 8 and up, kids learn the basics of programming without a computer. In Code Master, the Avatar travels to exotic worlds in search of Power Crystals and kids must use programming logic along the way to navigate the map. In each level, only one specific sequence of actions will lead to success. Once kids collect all the crystals and land at the portal, they win the game. Code Master will teach the principles behind programming, as well sequential reasoning and problem-solving skills. Escape the Room games, which first began as digital adventures and are now real-life events worldwide, lock players in a room and they must uncover clues and hidden objects in order to escape. ThinkFun’s version of Escape the Room is for ages 10 and up, and allows players to bring all the excitement of those experiences into their own homes.

BRACKITZ Brackitz’ Inventor Series is a construction toy game featuring motion-connectors that allow blocks to rotate. Kids can connect long and short planks, which are included in the set, to the connectors to make objects like a spinning Ferris wheel. Kids can also mix and match wood, plastic, colorful, and translucent pieces to build.


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