December/January 2014

Page 15

RELOADED LICENSES

by Ernst Kick, CEO, Spielwarenmesse eG

E

very business economist has it drummed into

them are Australia, Europe, Russia, and the U.S.

them: the product life cycle of development and launch,

growth,

maturity

and

Can you hear the buzzing? Maya the Bee is taking

saturation,

off again. Since last March, she has been buzzing across

shrinkage, and degeneration. But is that the end of it?

TV screens in a new season of 78 episodes in Germany,

Some products prove the exception to the rule, including

now in a slimmer 3-D look. Back in 2012, she celebrated

the ever-popular licensed characters. Occasionally they

her 100th anniversary as the book heroine from the

disappear out of the limelight, yet still bring in handsome

novels by Waldemar Bonsels. Since 1976, she has been

revenues. Then they take the market by storm again—

a busy bee causing a stir as a cartoon figure, and in her

anniversaries, cinema films—and although destined to

current reincarnation, clever little Maya the Bee has

due oblivion, they defy fate and make a comeback.

given herself a new lease on life.

Incidentally, The Smurfs have been doing this best

These individual character revivals are awesome—yet

since 1958. The Smurfs made its cinema debut in 1975

more awesome still than this current phenomenon is its

(1976 in Germany), took some time off, and then

unprecedented extent. Activision has successfully paved

celebrated its 50th anniversary in 2008 with an

the way for a new generation of licensed heroes:

exhaustive European tour through 20 countries. Since

Skylanders. The Skylanders brand has blended real toy

2011, it has pursued a strict regime of appearances with

characters into a virtual game environment. Players build

three cinema films in a two-year rhythm. On the launch

up

of the film The Smurfs 2, it topped the world charts on

Skylanders to find their place as heroes in the hearts of

the first August weekend in 2013. Although not quite

children. Another media group, Disney Interactive

a

relationship

with

the

characters,

allowing

matching the record of the first film, the Smurfs brought

Studios, chose this path, too, and has succeeded in

in $70.7 million (U.S.) in 44 countries.

bringing its entire portfolio of licensed characters back

The Teenage Mutant Ninja Turtles celebrated its

into an unending game of licensed themes with Disney

25th anniversary in 2009 with the film Turtles Forever.

Infinity. With this game, Disney Interactive Studios draws

As the title suggests, the next film is already in the

on the repertoire supplied by the Walt Disney Co. The

works and will run in the U.S. this summer. I am struck

relationship to famous Disney figures already exists, and

by the global potential of the Ninja Turtle universe,

in the game, players can conquer and shape a new

which is also reflected at the Toy Fair. In the

gaming environment with their favorites. All the star

International Trend Selection, which we put together

brands are featured: Monsters University, Pirates of the

every year for toy market license themes, five out of our

Caribbean, Cars, Toy Story, The Incredibles, and The

10 media partners rated the Turtles as one of the top

Lone Ranger. It’s a smart move: Adieu product life cycles;

three licensed themes in their country last year—among

hello infinitely reloaded licenses.

DECEMBER/JANUARY 2014

THE TOY BOOK • 15


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