6 minute read

Making Tracks

True Analog: Master like production pros.

STUDIO SOLID: BETTERMAKER MASTERING COMPRESSOR

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By Wesley Bryant-King

Mastering — the process of getting a piece of recorded music ready for distribution — is equal parts art and science, and arguably it’s one of the most important steps in producing a track. And not to put too fine a spin on it, it’s perhaps as important as the songwriting and the performance itself to mak ing a song stand up well against releases from the “big boys and girls” of the music industry.

One of the key elements of mastering, in addition to equalization and over all balance, is compression. Compressors reduce dynamic range — in other words, they reduce the “distance” between the softest and loudest parts of a track. It does this by essentially compressing (reducing) the level of the louder parts when they occur. The softer and louder parts will be more even as a result, but the overall loudness of a track will actually be reduced by the compression alone. But, by then, increasing the gain post-compression, all the parts come up in loudness, thus increasing the overall average loudness of a track. Said another way, it’s as if you press all sounds closer together from the top, then raise them all up, and the net effect is everything in the track has more punch.

Without compression, a recorded song can sound shallow, unnatural, and frankly, amateur. As a result, it’s a pretty essential element of the final master ing process. The trick is getting the compression just right, as over-compressed music can start to sound lifeless, unnatural, and also pretty amateur.

Compression, like any part of mastering, can be done with software-based solutions, as well as hardware-based ones – and, up to this point, I’d only ever experienced software-based mastering tools. Over time, those tools have got ten good — very good, in fact. But while the basic concept of compression is pretty straightforward, how it’s actually implemented can have as much of an effect on the end results as how the producer or engineer configures it. In other words, compressors add their own unique “color” to the final mix, and as a result, many audio engineers and producers prefer the sound of hardware-based compressors. I finally had a chance to see (or hear) what all the fuss was about with the popular Bettermaker Mastering Compressor.

The Basics: Bettermaker is a Warsaw, Poland-based company (founded by Marek Walaszek) that produces a range of hardware-based effects products, including three specifically for mastering: a compressor, an equalizer, and a limiter. The company has cast all three from a very similar mold, with true, hardware-based analog circuitry that’s been married to modern, digitally con trolled interfaces. The company even went a step farther, by creating DAW plug-in software that allows you to more easily integrate into modern DAWbased workflows, while providing remote configuration capabilities for the hardware.

That plug-in doesn’t have to be used, however; you can also simply patch the hardware inline and use your DAW’s native routing capabilities to send the au dio out to the compressor, and back in again. My usual DAW, Ableton Live, has an “effect” designed specifically for this sort of situation: the “External Audio Effect,” which you can drag onto the master track to make the routing easier.

A color-touchscreen display on the hardware itself allows full configuration capabilities to set up the device as desired and to adjust or fine-tune levels and

Plug-In: Integrate into DAW workflows.

settings. The display is big, easy to see, and easy to use.

No matter how you choose to do the integration, you will need an audio interface with sufficient ins and outs to route your stereo master mix out of the computer, then back in again post-compressor, in order to use it. On the back panel of the Bettermaker unit are dual ins and outs, both XLR, and a pair of ¼-inch sidechain inputs for situations where sidechaining is needed. There’s also a USB connection for your computer, if you’re using the plug-in, and/or need to update the unit’s firmware.

The Bettermaker Mastering Compressor is designed to mimic any of three classic hardware mastering compressors that each give a slightly different type of sound. Setting it up is quick and easy, really; either via the plug-in or the front-panel screen, you can turn options on and off, and with a set of four small knobs to the right of the display, you can easily adjust levels. On the left-hand side of the display, there’s a giant threshold knob, as well as a power switch and what is effectively a bypass button, so you can compare the compressed results with uncompressed with ease.

Given that compression controls are fairly standard, I found the Better maker unit to be extremely simple and straightforward to set-up and use.

Why a Hardware Compressor? To be frank, the topic of compres sion in recorded music in general is a conversation that borders on religion. Google the subject, and you’ll find lively discussions in online forums, strongly worded articles and blogposts, and much more — all of which may lead you to be more confused than anything else. And while I may not be a professional audio engineer, I’ve produced and mastered my share of tracks, and made a lot of mistakes along the way. That being said, compression is always an important step in the mastering process, however you approach the task.

It’s said that proper compression is felt more than heard, and indeed, the ef fect of compression can sometimes be quite subtle. And truly, it’s supposed to be. But these days, it seems software plug-in-based compression is the norm, especially for those of us on a budget, or who started off producing tracks on our laptops with a pair of headphones (as I did). So, what does a hardware compressor have to offer?

The answer is clearer if you take the time to truly experience different compressors. The fundamentals of compression are pretty cut-and-dried. But while the fundamentals are consistent, the way you get to the result adds col (continued on page 40)

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