BlenderArt Magazine Issue 12 Texturing Special
February 11, 2009 blenderart_magazine 35 other publications
Features Articles/Tutorials on Multi-Layered Plastic Shaders, Tangent Space Normal Maps, Creating Realistic Flame, Blender-to-Kerkythea, Texture Seam Removal, Roof Tops - Making of, Another Interview in ‘Meet The Blenderhead’, & more…
Features Articles/Tutorials on Multi-Layered Plastic Shaders, Tangent Space Normal Maps, Creating Realistic Flame, Blender-to-Kerkythea, Texture Seam Removal, Roof Tops - Maki...